For this lab, all you need is a computer (to run the game). So my partner and I will start the lab off by calculating the probability of someone winning the game that we coded. The equation we use was the number of events divided by the number of total outcomes and in our case we used the number of ghost behind the door divided by number of doors, so for level 1 there is 1 ghost and 5 doors so the chance of you losing is 20% and using the same method level 2 has 2 part to the whole level so both parts have 3 doors and 1 ghost which gives you a 33.3% chance of losing and finally level 3 which also has 2 parts has 5 doors and 3 ghosts and so you have a big 60% chance of losing the final level and if you want to figure out what chances you have of winning then you subtract the losing percentage by 100 so for Ex. level 2, 100%-33.3% so in level 2 you have a 66.7% of winning and the odds of someone winning for level 1 is 4 in 5 chances for level 2 they should have a 2 out of 3 chances should be a win and for level 3 they should have a 2 out of 5 chance of winning. So our experiment is to let different people try playing our game and compare their score to there odds that we calculated so each person will get 15 tries and then we will graph our data. Our hypothesis is that is that the data we gathered from the people that will play our game will be similar to the odds we calculated of them winning either one number up or down in that range. Our independent variable is the odds we calculated and the dependent variable is the game because it always has a different door that has a ghost behind it.