at the start of the year we started we didn’t use computers we started with pencils in hands the first was a one point drawing as seen below

then we added some challenge with the two point drawing

then we had the three point drawing if you wanted to you could do a four point but I chose not to but that the point now to show my three point drawing

now the last most hand drawn project the isometric drawing

after that we moved on to sticker cutting making one and two three colour stickers how every I at this time I can’t find my multi-coloured stickers so this is all I can show

after that we moved on two lazar cutting

unfortunately I don’t know where most of the lazar cuts I did are I do have these two which show the quality and effort I put into all of them.

this is the next project we worked on a 3D-boime project this was a project that went in conjunction with a science biome unit

next up was the dice this was to help us learn how to use the 3D software this wasn’t the only die I made this is the only one I can locate at this time

after was the boat this my first time dealing with 3D modeling and going though prototype stages at the end my final model could hold 12 penny’s

after was the boat race here myself and a few others made a boat out of card bord then pit it against the boats made by others in the STEAM program

race

above is a video of the race now the boat wasn’t the fastest or float the longest I am proud of how it went

after we swiftly moved on to the STEAM tower this is where everything I had learned in class came together. First I drew the lay out on paper then I made a 3D model of the room after that I made the corner connectors

after I had made the floor I made the furniture. Well I could have done more I am happy with how it turned out

Now it’s time for…

Now my STEAM fair project was a bumpy road I am happy with how everything turned out. My project was the bord game risk but it takes place during the Irish civil war I choose this because my great grandfather was IRA (before the car bombings) as show here

the main complication was well I deleted the who game a few days before it was due how ever I was able to make a working game with the time I have

the part I find the most challenging was the coding as it could be quite monotonous and loosing all of it was sole crushing but I was still able to power on and make the game