Class Projects

My Drafting Video:

Powerpoint Drafting Video

The video includes Nature Collage, Salmon Project, A video of my solar powered car working, and some code from my passion project.

Here are some pictures of the projects I have done in STEAM, along with descriptions of what they are:

This is my nature collage project. Me and my group made this to spread awareness about logging and deforestation destroying natural habitats in the wilderness.

 

This is a picture of the gingerbread jellybean house I made with a group of friends in science class. The goal was to fit as many jellybeans into a house with limited supplies as possible. Ours was a mess, as you can see by the picture, and we did not win.

This is a picture of the code that me and my friends, Chris and Jordan are working on for our passion project. We are making a mod for the game Terraria, and so far we have coded over a dozen weapons.

 

 

Here are my 5 drawings from drafting class:

First is my one-point perspective drawing of an alleyway leading into the street.

Next is my two-point perspective drawing of some buildings in a town.

My last perspective drawing, a three-point, is of a skyscraper.

This is a picture of the garden in Terry Fox High Secondary School. Using the scaling 1:60, I was able to scale down our school garden and label the plants on a detailed graph.

The last picture for drafting is of the frog emoji on a graph. Using coordinates my math teacher gave me, I was able to draw a cool little frog emoji.

STEAM 10 Semester 1

Perspective Drawings:

The perspective drawings that i did include one, two, three, and even four-point perspective drawings. In addition, I made a perspective drawing of a hallway in our school.

Gravity Car Project:

As part of a group, we tried to design the most efficient car using the different machines located around the classroom, as well as recycled materials. Shown below are the vinyl product and 3d model for our project.

Maze Design:

For this project, I used AutoCAD to create a maze digitally. The criteria involved relating the pictures to STEAM, pixel art, and our initials. Unfortunately I have lost access to my clean copy of the maze, but I still have a solved version, so that will have to do.

Career Project:

My career project involved working with other people to come up with a mod for the popular videogame, Terraria. We needed multiple coders and a sprite artist to achieve a good end result, and with the time we had I think the end result was decent. Using programs like Visual Studio Code, incorporating c# as our main programming language, and many different spriting resources, we were able to create many things like a biome, different blocks and ores, enemies, weapons, and more. There is still work to do with a boss, different ranged weapons, and NPC’s, but we had good progress along the way and we are planning to continue to develop this idea.

Below are some code examples from this project.

 

This is the thing I created to use and enter the ping-pong pickup challenge.

This tells the program what to do when each button essential for movement is pressed, or in the case of controller thumbsticks, what to do when rotated or pushed

Code that makes the player move at a certain speed, jump at a certain height, and other things that involve the in-game player and movement

Code that takes values from the PlayerMotor code and implements it into the Unity and the game so the character is controllable.

https://photos.app.goo.gl/fBqTtW3BsGaKRWTt9 (cardboard boat challenge)